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WELCOME TO FINDREALHEART

My personal portfolio

梅蒂欣 大图.png

AYA'S SILENT HOMELAND

Personal UE4 independent game project

"Find Realheart is a chinese table-top game maker & illustrator & Touhou Project lover.
Educated from Sheridan college illustration program & Art fundimental.
Had work experience of making character illustration for independent video games since 2017, and still currently working.
Had card game developing experience for since 2015, including a finished derivative table-top game: Touhou closing ceremony (with FB page), and still on working.
Had video game developing experience, cooperated with multiple independent game developers. Exp: "NavalArt" on Steam and "Aya's journal trip in Gazebo" published on Chinese internet. 
E-mail address: findrealheart@gmail.com

Find R

RESUME

Professional Summary

●  5 years of freelance design work in game studio.
●  Highly-skilled independent game designer, with ability to design concept of games.
●  8 years of experience in Adobe Photoshop, and 4 years of experience in Adobe illustrator.
●  Eastern styled animation character designer, worked on gaming illustration since 2018.
●  Multi-talented game/2D animation Research Associate with strong analytical and thinking skills. 
●  Passionate about game development and excited to contribute to base of knowledge in field.
●  Could provide clean, pure art style illustrations with strong energy and motion.
●  Graduate of the art bachelor of Illustration degree program at Sheridan.

Education

Education

- Honour Bachelor of Illustration Degree -

Expected Graduation: Bachelor’s April 2020 Degree

Sheridan College Oakville, Ontario

●  Coursework in Art, digital drawing, concept drawing, 2D art, and traditional material art.


 - Art Fundamental -

Graduated: April 2016

College Diploma: 2016

Sheridan College Oakville, Ontario

●  Coursework in Art, 2D art, and traditional material art.

Printing Supervisor  Aug 2022 - June 2024

Aclick Inc, Scarborough, ON

  1. Supervise, coordinate and schedule activities of workers who produce graphic work and printing plates and cylinders; process film; and print, business forms and other printed products.

  2. Establish methods to meet work schedules and coordinate work activities with other departments.

  3. Review and approve all job proofs or samples in order to ensure quality of work meets client specifications.

  4. Requisition materials and supplies.

  5. Resolve work problems, provide technical advice and recommend measures to improve productivity and product quality

  6. Train staff in job duties, safety procedures and company policies.

  7. Prepare production and other reports.

  8. May set up machines or equipment.

Graphic designer  Jan 2022 - Aug 2022

Aclick Inc, Scarborough, ON

●  Process client’s image files, handle, fix, and finish the file for print ready by using Photoshop and Illustrator.

●  Understand the whole production line principle, set up the digital files for printing, cutting, and extra finishing.

●  Handle the file to mostly fit the size of the material for adjusting to the different kind of printers for different purpose.

●  Be familiar with 20 different kinds of materials in printing industry, including panel materials and roll materials.

●  Generate, fix pictures according to client's requirements, and set up as print ready.

Independent Game Developer, Aug 2015 - present 
一意孤行 private studio – HangZhou, China
Facebook page (Works in Photo Section):
●  Based on an existing table-top game, rewrite and develop a new table-top game.
●  Execute game test with cilents and volunteers, fix bugs and meet user needs.
●  Designed and developed transactional and analytical data of balancing structures.
●  Drafted comprehensive reports to document bugs and design flaws.
●  Designed new product elements such as image recognition, game elements and new combat system.
●  Worked closely with clients to establish problem specifications and system designs.
●  Assessed costs and risks associated with developing new features and products.
●  Reviewed and approved all engineering, product and project scope documents prior to delivery.
●  Evaluated potential products based on new and existing system development and migration requirements.

Game illustrator, Jun 2018 - Aug 2021
Hourai Phamtasm studio – BeiJing, China
●  Illustrate, compound character images for all game requirements.
●  Completed more than 80% of the illustration tasks independently.
●  According to the needs, illustrate derivative emoticons based on the original illustrations.
●  Skilled in illustrating more than 30 characters with different expressions.
●  Finished with high quality and always submitted before the deadlines.
●  Gained knowledge about the game base story, and designed characters based on their settings, illustrated pictures which fits the game layout.

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